(Attempt and fail to make the machinegun's missile pod to shoot continuously at the expense of revenant ammo for each round) SSG given altfire that shoot phosphorous rounds (basically a multiple bursts of flamethrower shots) as well it uses revenant ammo to shoot dual shotgun grenades Shotgun burst fire only ***** once after discharge Repeater was given an altfire that shoots a magnum round (need a bit balancing right now)
I have been actually tinkering with the DooM ''Fight Like Hell'' mod (same as this one only no akimbo bonanza) adding altfires and mods to weapons such as